Simply drag and drop sample onto any pad.
Alternatively, right-click on any pad and select "Load Sample" to browse your sample folder.
Left-click on a pad to preview the sample.
Additionally, samples can be triggered using MIDI keys, mapped from C1 to A1.
Click on individual steps, or right-click on a pad and select a shortcut.
Play the pattern by pressing Middle C on your MIDI keyboard or programming Middle C in your DAW’s piano roll.
Use play button to live preview your sequence.
Adjust the loudness of a sample. Position it within the stereo field. Enable/disable audio output from a pad.
To solo, right-click on a pad and select "Solo". Select again to toggle solo off.
For more advanced effects and processing, the plugin allows individual sounds to be routed to separate buses or mixer tracks in your DAW.
> Click the"Multi" button to enable multiple outputs.
> Configure your DAW to receive separate outputs - refer to your DAW's manual for setup instructions.
You can save your session as a preset. It stores plugin parameters, patterns, and sample files.
A session can contain up to five distinct patterns, each of which can be triggered using MIDI keys C, D, E, F, and G within the middle octave.
Modify the ADSR envelope to shape your sound dynamically:
Adjust the Start and End knobs to set the playback position and length of a sample.
Samples trigger when they receive MIDI notes, and their velocity determines playback volume. You can fine-tune the velocity of every 16 notes individually in the Velocity Editor:
> Click & Drag individual sliders to modify note velocity.
> Drag across multiple sliders to set them simultaneously - perfect for rolls and ramps.
Swing modifies the feel of your sequence, especially for hi-hats and shakers. It delays every other (even) 16th note by an adjustable amount set via the Swing Knob.
Adjust the pitch of a sample by shifting one octave up or down.
The pitch control knob is quantized to semitones, meaning it smoothly moves between precise steps - 12 semitones up and 12 semitones down.
Some basic effects to fit a smaple into beat.
Use Cut to filter out the high end of a sample.
Use Drive to add analog warmth and saturation.
A simple room reverb with a single Room knob to adjust dry/wet mix.